package com.myk.game.heroscuffle.events;

import com.myk.game.heroscuffle.game.Hero;
import com.myk.game.heroscuffle.game.Sign;
import com.myk.game.heroscuffle.game.Skill;

public class HeroEvent_SufferDamage extends HeroEventBase {

    public Hero attacker;
    public Skill sourceSkill;
    public Sign sourceSign;
    public int damage;

    public HeroEvent_SufferDamage(Hero attacker, Skill sourceSkill, Sign sourceSign, int damage, Hero host) {
        super(host);
        this.attacker = attacker;
        this.sourceSkill = sourceSkill;
        this.sourceSign = sourceSign;
        this.damage = damage;
    }
}
